/**************************************************************
 * This is a DEMO. You can use it only for development and testing.
 *
 * If you would like to add these features to your product,
 * please contact Blynk for Business:
 *
 *                  http://www.blynk.io/
 *
 **************************************************************/

#if defined(BOARD_LED_PIN_WS2812)
  #include <Adafruit_NeoPixel.h>    // Library: https://github.com/adafruit/Adafruit_NeoPixel

  Adafruit_NeoPixel rgb = Adafruit_NeoPixel(1, BOARD_LED_PIN_WS2812, NEO_GRB + NEO_KHZ800);
#endif

void indicator_run();

#if !defined(BOARD_LED_BRIGHTNESS)
#define BOARD_LED_BRIGHTNESS 255
#endif

#if defined(BOARD_LED_PIN_WS2812) || defined(BOARD_LED_PIN_R)
#define BOARD_LED_IS_RGB
#endif

#define DIMM(x)    (((x)*(BOARD_LED_BRIGHTNESS))/255)
#define RGB(r,g,b) (DIMM(r) << 16 | DIMM(g) << 8 | DIMM(b) << 0)

class Indicator {
public:

  enum Colors {
    COLOR_BLACK   = RGB(0x00, 0x00, 0x00),
    COLOR_WHITE   = RGB(0xFF, 0xFF, 0xE7),
    COLOR_BLUE    = RGB(0x0D, 0x36, 0xFF),
    COLOR_BLYNK   = RGB(0x2E, 0xFF, 0xB9),
    COLOR_RED     = RGB(0xFF, 0x10, 0x08),
    COLOR_MAGENTA = RGB(0xA7, 0x00, 0xFF),
  };

  Indicator() {
    m_Counter = 0;
    initLED();
  }

  uint32_t run() {
    State currState = BlynkState::get();

    // Reset counter if indicator state changes
    if (m_PrevState != currState) {
      m_PrevState = currState;
      m_Counter = 0;
    }

    if (g_buttonPressed) {
      if (millis() - g_buttonPressTime > BUTTON_HOLD_TIME_ACTION)     { return beatLED(COLOR_WHITE,   (int[]){ 100, 100 }); }
      if (millis() - g_buttonPressTime > BUTTON_HOLD_TIME_INDICATION) { return waveLED(COLOR_WHITE,   1000); }
    }
    switch (currState) {
    case MODE_RESET_CONFIG:
    case MODE_WAIT_CONFIG:       return beatLED(COLOR_BLUE,    (int[]){ 50, 500 });
    case MODE_CONFIGURING:       return beatLED(COLOR_BLUE,    (int[]){ 200, 200 });
    case MODE_CONNECTING_NET:    return beatLED(COLOR_BLYNK,   (int[]){ 50, 500 });
    case MODE_CONNECTING_CLOUD:  return beatLED(COLOR_BLYNK,   (int[]){ 100, 100 });
    case MODE_RUNNING:           return waveLED(COLOR_BLYNK,   5000);
    case MODE_OTA_UPGRADE:       return beatLED(COLOR_MAGENTA, (int[]){ 50, 50 });
    default:                     return beatLED(COLOR_RED,     (int[]){ 80, 100, 80, 1000 } );
    }
  }

protected:

  /*
   * LED drivers
   */

#if defined(BOARD_LED_PIN_WS2812)  // Addressable, NeoPixel RGB LED

  void initLED() {
    rgb.begin();
    setRGB(COLOR_BLACK);
  }

  void setRGB(uint32_t color) {
    rgb.setPixelColor(0, color);
    rgb.show();
  }

#elif defined(BOARD_LED_PIN_R)     // Normal RGB LED (common anode or common cathode)

  void initLED() {
    pinMode(BOARD_LED_PIN_R, OUTPUT);
    pinMode(BOARD_LED_PIN_G, OUTPUT);
    pinMode(BOARD_LED_PIN_B, OUTPUT);
  }

  void setRGB(uint32_t color) {
    uint8_t r = (color & 0xFF0000) >> 16;
    uint8_t g = (color & 0x00FF00) >> 8;
    uint8_t b = (color & 0x0000FF);
    #if BOARD_LED_INVERSE
    analogWrite(BOARD_LED_PIN_R, BOARD_PWM_MAX - r);
    analogWrite(BOARD_LED_PIN_G, BOARD_PWM_MAX - g);
    analogWrite(BOARD_LED_PIN_B, BOARD_PWM_MAX - b);
    #else
    analogWrite(BOARD_LED_PIN_R, r);
    analogWrite(BOARD_LED_PIN_G, g);
    analogWrite(BOARD_LED_PIN_B, b);
    #endif
  }

#elif defined(BOARD_LED_PIN)       // Single color LED

  void initLED() {
    pinMode(BOARD_LED_PIN, OUTPUT);
  }

  void setLED(uint32_t color) {
    #if BOARD_LED_INVERSE
    analogWrite(BOARD_LED_PIN, BOARD_PWM_MAX - color);
    #else
    analogWrite(BOARD_LED_PIN, color);
    #endif
  }

#else

  #warning Invalid LED configuration.

#endif

  /*
   * Animations
   */

  uint32_t skipLED() {
    return 20;
  }

#if defined(BOARD_LED_IS_RGB)

  template<typename T>
  uint32_t beatLED(uint32_t onColor, const T& beat) {
    const uint8_t cnt = sizeof(beat)/sizeof(beat[0]);
    setRGB((m_Counter % 2 == 0) ? onColor : (uint32_t)COLOR_BLACK);
    uint32_t next = beat[m_Counter % cnt];
    m_Counter = (m_Counter+1) % cnt;
    return next;
  }

  uint32_t waveLED(uint32_t colorMax, unsigned breathePeriod) {
    uint8_t redMax = (colorMax & 0xFF0000) >> 16;
    uint8_t greenMax = (colorMax & 0x00FF00) >> 8;
    uint8_t blueMax = (colorMax & 0x0000FF);

    // Brightness will rise from 0 to 128, then fall back to 0
    uint8_t brightness = (m_Counter < 128) ? m_Counter : 255 - m_Counter;

    // Multiply our three colors by the brightness:
    redMax *= ((float)brightness / 128.0);
    greenMax *= ((float)brightness / 128.0);
    blueMax *= ((float)brightness / 128.0);
    // And turn the LED to that color:
    setRGB((redMax << 16) | (greenMax << 8) | blueMax);

    // This function relies on the 8-bit, unsigned m_Counter rolling over.
    m_Counter = (m_Counter+1) % 256;
    return breathePeriod / 256;
  }

#else

  template<typename T>
  uint32_t beatLED(uint32_t, const T& beat) {
    const uint8_t cnt = sizeof(beat)/sizeof(beat[0]);
    setLED((m_Counter % 2 == 0) ? BOARD_PWM_MAX : 0);
    uint32_t next = beat[m_Counter % cnt];
    m_Counter = (m_Counter+1) % cnt;
    return next;
  }

  uint32_t waveLED(uint32_t, unsigned breathePeriod) {
    uint8_t brightness = (m_Counter < 128) ? m_Counter : 255 - m_Counter;

    setLED(BOARD_PWM_MAX * ((float)brightness / (BOARD_PWM_MAX/2)));

    // This function relies on the 8-bit, unsigned m_Counter rolling over.
    m_Counter = (m_Counter+1) % 256;
    return breathePeriod / 256;
  }

#endif

private:
  uint8_t m_Counter;
  State   m_PrevState;
};

Indicator indicator;

/*
 * Animation timers
 */

#if defined(USE_TICKER)

  #include <Ticker.h>

  Ticker blinker;

  void indicator_run() {
    uint32_t returnTime = indicator.run();
    if (returnTime) {
      blinker.attach_ms(returnTime, indicator_run);
    }
  }

  void indicator_init() {
    blinker.attach_ms(100, indicator_run);
  }

#elif defined(USE_TIMER_ONE)

  #include <TimerOne.h>

  void indicator_run() {
    uint32_t returnTime = indicator.run();
    if (returnTime) {
      Timer1.initialize(returnTime*1000);
    }
  }

  void indicator_init() {
    Timer1.initialize(100*1000);
    Timer1.attachInterrupt(indicator_run);
  }

#elif defined(USE_TIMER_THREE)

  #include <TimerThree.h>

  void indicator_run() {
    uint32_t returnTime = indicator.run();
    if (returnTime) {
      Timer3.initialize(returnTime*1000);
    }
  }

  void indicator_init() {
    Timer3.initialize(100*1000);
    Timer3.attachInterrupt(indicator_run);
  }

#elif defined(USE_TIMER_FIVE)

  #include <Timer5.h>    // Library: https://github.com/michael71/Timer5

  int indicator_counter = -1;
  void indicator_run() {
    indicator_counter -= 10;
    if (indicator_counter < 0) {
      indicator_counter = indicator.run();
    }
  }

  void indicator_init() {
    MyTimer5.begin(1000/10);
    MyTimer5.attachInterrupt(indicator_run);
    MyTimer5.start();
  }

#else

  #warning LED indicator needs a functional timer!

  void indicator_run() {}
  void indicator_init() {}

#endif

